So the Alliance went bust, well faded away anyway. Once some corps started leaving it was the beginning of the end, so we left also. However this means I had to move my circus of stuff once again, back to where I was. Urrrrgh, but I got it done in the end. So to try and improve this for the future I've trained up one of the alts to also fly the Orca, that helps me move stuff.
I've been running combat pvp missions with members of the corp in low and zero sec some more with mixed results. One high point of my participation is the local price of Myrmidons should increase due to my destruction of several of the Gallente Battle Cruisers as pvp losses.
However we are moving forward, getting new members, trying to make a place for ourselves in our new location, make some corps as blue.
In other news since the patch/expansion I'm now able to post this from "in game" using the IGB. While it does not support Flash at the moment I am finding it much more useful than before.
Fleet Finder is awesome, a really handy addition. Planets are gorgeous now, they don't add any playability to the game but damn they are nice.
What will be in the next patch/expansion?
Wednesday, December 23, 2009
Wednesday, December 16, 2009
To sell or reprocess? That is the question.
During your time in Eve Online you will accumulate modules like weapons, afterburners etc that you may not need for ship fitting needs.
Turn those modules into ISK!
However be wary of how you dispose of them. Modules and the market do not necessarily follow the rules of rhyme or reason. Grab twelve modules, high, mid or low slot, random ones, select reprocess on each one (do not reprocess them at this stage however) and note the amounts and types of minerals. Then note the sell price on your local market for the module. Interesting isn't it?
Fire up the spreadsheet you created previously for manufacturing, invention, and make a new simple page.
Insert fields for the current immediate buy cost of all required minerals that are easily obtained in a few jumps, a quantity for multiple modules and a total.
What you are trying to do is work out the worth of the minerals that you can obtain from the reprocessed module as opposed to selling that module on the market.
Sometimes you will see the minerals are worth more than selling the module on the market, therefore reprocess the module and use or sell the minerals, which are often easier to sell than the module. Other times the module is worth much more on the market than the minerals it contains, therefore sell the module on the market. The third option that can appears leans neither one way or the other, the choice is yours in this situation, sell the module or reprocess it is up to you.
Now the interesting part.
Often people put various modules on the market for sale at less than what the minerals it contains are worth. What that means is the following. You could buy a module, either on immediate buy or a long term buy, reprocess it and then sell the minerals for more. Profit!
Which modules you can do this with is for you to find out.
Happy Hunting!
Turn those modules into ISK!
However be wary of how you dispose of them. Modules and the market do not necessarily follow the rules of rhyme or reason. Grab twelve modules, high, mid or low slot, random ones, select reprocess on each one (do not reprocess them at this stage however) and note the amounts and types of minerals. Then note the sell price on your local market for the module. Interesting isn't it?
Fire up the spreadsheet you created previously for manufacturing, invention, and make a new simple page.
Insert fields for the current immediate buy cost of all required minerals that are easily obtained in a few jumps, a quantity for multiple modules and a total.
What you are trying to do is work out the worth of the minerals that you can obtain from the reprocessed module as opposed to selling that module on the market.
Sometimes you will see the minerals are worth more than selling the module on the market, therefore reprocess the module and use or sell the minerals, which are often easier to sell than the module. Other times the module is worth much more on the market than the minerals it contains, therefore sell the module on the market. The third option that can appears leans neither one way or the other, the choice is yours in this situation, sell the module or reprocess it is up to you.
Now the interesting part.
Often people put various modules on the market for sale at less than what the minerals it contains are worth. What that means is the following. You could buy a module, either on immediate buy or a long term buy, reprocess it and then sell the minerals for more. Profit!
Which modules you can do this with is for you to find out.
Happy Hunting!
Monday, November 30, 2009
Guilty as charged!
Anyway as I was saying....
Much happier with the new corp and alliance. I've been spending more and more time in low and zero sec which has been fantastic due to the new experiences that are on offer. I have seen some stupid things though, like people auto piloting and subsequently having their ship shot out from under them, unfitted ships travelling through, getting caught and dying etc etc. My first kill mail for the new corp was great, it recorded my contribution as zero damage, go me! Since then I've been on a few more but my game time has been patchy which is once again disappointing but it is better than nothing.
The expansion is due in the next couple of days, offline time is expected to be 19 hours, how long it actually ends up being we will find out. The expansion notes are on the Eve website, plenty of changes, graphics updates etc. I am looking forward to it.
Much happier with the new corp and alliance. I've been spending more and more time in low and zero sec which has been fantastic due to the new experiences that are on offer. I have seen some stupid things though, like people auto piloting and subsequently having their ship shot out from under them, unfitted ships travelling through, getting caught and dying etc etc. My first kill mail for the new corp was great, it recorded my contribution as zero damage, go me! Since then I've been on a few more but my game time has been patchy which is once again disappointing but it is better than nothing.
The expansion is due in the next couple of days, offline time is expected to be 19 hours, how long it actually ends up being we will find out. The expansion notes are on the Eve website, plenty of changes, graphics updates etc. I am looking forward to it.
Monday, October 19, 2009
Continuing new corp adventures
I've been with this new corp for at least a couple of weeks now. Things are going slow which is fine for me at the moment as I've not had the available time I would have wished. They/we have a place in 0.0 for the Alliance which the corp has only been a member of for a little longer than my membership in the corp itself. So it is a trial basis thing which is understandable.
Something funny has already happened. The corp sent a message out that new members, of which I am one, are not allowed to go to the 0.0 area until they have passed a test to make sure they will be okay and will not embarrass the corp. Which is fair enough, especially with the trial situation the corp is in at the moment. However when this message was posted I was already 15 jumps from high sec in the 0.0 area providing intelligence to the Alliance as a whole via a common channel in the Helios. So I quietly exited from the 0.0 area and sorted out my high sec stuff.
One thing I'd been worried about was getting access to a level 4 mission agent as the Gallente do not like me very much but the corp is based in Gallente space. So once again OMG LABS comes to the rescue, I found a friendly Caldari agent in Scheenins and my high sec carebear ISK stream is now setup if required.
Next goal will be to gain access to 0.0 legally and join some Alliance PVP combat missions.
Something funny has already happened. The corp sent a message out that new members, of which I am one, are not allowed to go to the 0.0 area until they have passed a test to make sure they will be okay and will not embarrass the corp. Which is fair enough, especially with the trial situation the corp is in at the moment. However when this message was posted I was already 15 jumps from high sec in the 0.0 area providing intelligence to the Alliance as a whole via a common channel in the Helios. So I quietly exited from the 0.0 area and sorted out my high sec stuff.
One thing I'd been worried about was getting access to a level 4 mission agent as the Gallente do not like me very much but the corp is based in Gallente space. So once again OMG LABS comes to the rescue, I found a friendly Caldari agent in Scheenins and my high sec carebear ISK stream is now setup if required.
Next goal will be to gain access to 0.0 legally and join some Alliance PVP combat missions.
Wednesday, September 30, 2009
Changes
I've left the Alliance to try and find fame and fortune elsewhere. Sad to go but it seemed like the right time. I would like to try more of the low and zero sec side of Eve, most likely with some PVP and war decs. I'm chatting with a corp in my time zone at the moment with the intention of applying to join tonight once the 24 hour cooldown for rights from my own corp expires. From what I've seen so far they seem like okay people, my current/old corp will stay open however as I setup an alt as the CEO a while ago for this purpose.
Last night I made the journey to the corp system in Gallante space. The Gallante don't like me very much as I've spent so much time in Caldari space shooting up the Gallante Navy for missions. Thankfully the journey was uneventful so transfer of goods shouldn't be an issue, though I should be able to source what I need locally anyway.
So interesting times are ahead!
Last night I made the journey to the corp system in Gallante space. The Gallante don't like me very much as I've spent so much time in Caldari space shooting up the Gallante Navy for missions. Thankfully the journey was uneventful so transfer of goods shouldn't be an issue, though I should be able to source what I need locally anyway.
So interesting times are ahead!
Tuesday, September 29, 2009
In game blog reminder
I'm back from my trip so the blogging should pick up again. Just a reminder that I also have an in game blog at http://yosagiyojimbo.blogspot.com/ which now has a couple of posts and should benefit from the same increased posting frequency due to me being "here".
Wednesday, September 16, 2009
This is an example of a Wormhole entrance in Hurtoken. Wormholes have expanded the Eve Universe greatly and are being used more and more. We now have corporations who are living almost exclusively in a Wormhole, have a Player Owned Station (POS) and the various support facilities that enable this lifestyle.
In some ways these people have cut themselves off from the greater Eve Universe while providing materials to that same Universe from the mining operations, missions etc.
This has created more space in high, low and, zero sec space as the more adventurous players are moving towards Wormholes which is making more space for new players etc.
Above you can see my Helios about to explore a Wormhole in a high sec system, this Wormhole is unstable and will collapse within the next 24 hours. Essentially it is a direct conduit from this high sec system to, in practical terms, a zero sec system with no local chat, truly wide space.
Be aware.
In some ways these people have cut themselves off from the greater Eve Universe while providing materials to that same Universe from the mining operations, missions etc.
This has created more space in high, low and, zero sec space as the more adventurous players are moving towards Wormholes which is making more space for new players etc.
Above you can see my Helios about to explore a Wormhole in a high sec system, this Wormhole is unstable and will collapse within the next 24 hours. Essentially it is a direct conduit from this high sec system to, in practical terms, a zero sec system with no local chat, truly wide space.
Be aware.
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